Saturday, 9 May 2009

Wednesday, 6 May 2009

How i made the movie

I managed to get some footage from when Simon went airsofting one time, and i turned it into a real-life army footage, as if they were protecting the villages. The stills i managed to get some late night of Tesco, a well known busy place, where ht was empty, and some early morning shots of other busy locations. This made the effect global, and the desertion and stillness of the shots contrasted strongly with the fast paced images of the army before them. On some of the stills, i put a text effect over the top, and black and white filter to make it seem as if it was CCTV footage. I also put a scrambled effect over some of them to make them seem as if they are not working, linking with that theme of the civilisation collapsing.
The movie as a whole went well, although the content was not that great, and i didn't have much to work with, but i think it got the point across. I was establishing the narrative more than what was actually on screen, pictures of empty villages. I made them seem as if everyone had deserted them.
I used ALOT of transitions on the sound and on the video, most of which were fades, to represent the passage of time in-between them. These were also very effective for keeping the action rolling, as once one scene had finished, another was still fading in.
The font was made to look like it was eroded, and i had taken the idea given to me by the Dawn of the Dead opening, where the red font was being blown away somehow. I made my font look as if it was distorted or broken, and seeming quite aggressive, attacking the screen.

Thursday, 16 April 2009

Storyboard

Due to the fast transitioned pace of our film, we thought it would be best to stick to words rather than pictures for a storyboard. This is much easier for us, as the words can cover a range rather than a picture which can only cover a point in our film.


Misé-en-Scene

Our Mise-en-Scene

Location

We will be filming in Sawtry, around the streets for a few scenes, but the main part will be based where Simon plays airsoft, and abandoned housing area. This is a very cliché of a thriller, but it shows the sheer destruction of the infection. We will take some shots of broken down and derelict places, and use them in our opening. We will also get some shots of run down areas to show the extent of destruction by the zombies, where people have abandoned their houses.

Lighting

We plan to have all natural lighting when it is getting dark when the main characters are walking in the street. This is to show the realism of the area. When they are all in the woods, we shoot the shots where there is minimal lighting.

Camera

Alot of the camerawork will be handheld to keep the idea of a news report.

Narrative

We will have a news report during the riot scenes. There will also be some yells of people shouting for each other, in confusion. The main characters will have minimal dialogue. There will be a scene with a person talking to someone on the phone where they are asking if the other person is alright, there will be no answer.

Costumes

We will have typical/casual clothing for our actors.

We will use mostly natural props, such as rusty old abandoned houses. We will have an answer phone.

Props

We will need

  • Answer Phone
  • Blood
  • Old papers

Saturday, 4 April 2009

Title Ideas

In order to establish a connection with our target audience, we decided to hand out a questionnaire based on what font we should use. We picked a varied choice of fonts that would typically look horror, and told the people we queried to pick 2 choices. Here are our results.



2



2




3



0



0




1




4



3



The best font, was the second from last one. This was also the one we picked. It was similar to the 28 days later font, but it also had a bit more erosion on it, making it seem almost like zombies flesh.
We then downloaded this font, and used it for our opening sequence.
As for the name of the title, we decided on Contagion. This means corruption, or disease, which works well with the genre.

Sunday, 22 March 2009

Dawn Of The Dead Analysis

The start opens with the logos of the distributors. We already get aspects of horror due to the jumpy music played over the top. It then proceeds to show a Ana Clark, the main character in the story, doing her shift in the hospital, we gather from the way that doctors instruct her that she is overworked and unappreciated. Ana and the sectary start having a conversation over a patient who was suffering from a bite attack. This is the first clue the viewers get on the infection and fits in with the convention of a zombie horror. Ana finishes her shift and leaves the hospital, as she steps through the doors she sees an ambulance parked up and the back doors wide open with two feet hanging out. At this point the audience have suspicions of the person being one of the infected. As she approaches the ambulance she calls out and the driver wakes up. Just as this happens, the radio in the ambulance asks the paramedics to respond to a bite attack. This is to tell the viewer that the bite attack up in the hospital was not a coincidence and that they are connected to the infection.

As she is driving home she flicks on the radio which is currently doing a news report. The report said “it is not an isolated incident” Ana then without any interest switches the radio onto another channel. Throughout the scene the viewers are given little hints such as the radio, the bite incidents and the thoughts of the paramedic being infected.

As she drives through her neighbourhood to her house a high birds eye view shot shows her route. This shot has not been used not to show isolation but to show a heavy population of what can potentially turn into the infected. The reason this method is done rather than the isolation technique is to allow the viewer to imagine the danger she could soon face. Just before she pulls into her drive she pulls over to talk to a little girl called Viviane, who’s her neighbour and is roller-blading on the road. Because she pulled over to talk this shows that Ana has a good relationship with her neighbours. Ana says “maybe tomorrow after work i will do a few backward laps around the block with you ok?”. This is ironic as we have a good idea that buy that time tomorrow Viviane and a large majority of people will be infected. From the moment we meet Viviane we can see that she and Ana have a very good bond, almost like mother and daughter.

This is a detailed narration of the opening 4 minutes of Dawn Of The Dead. I believe that the opening location was very stereotypical because the whole storyline involves a medical outbreak, in which the opening scene is set in a hospital. This set would have been chosen to portray the outbreak as an undetected and unstoppable virus, we know this because the one place you would expect the virus to be identified is a hospital, but the virus was undetected by hospitals, hence the spread of the virus.

The lighting in dawn of the dead is mainly all natural, although in some scenes the lighting is low to portray an essence of evil and danger. Zack Snyder and Mark Abraham, the directors have used lighting very well and have gained maximum effect it the attack scenes with the zombies.

In dawn of the dead there is diegetic and non-diegetic sound. The music used in dawn of the dead is very deep and contains a lot of bass. The music itself gives the impression of evil, even sometimes before it arrives. In the scene where Viviane approaches the Clarks bedroom, the suspense based music starts before we even see Viviane in a clear form or even in here blood drenched zombie form. As the music so does the suspense until she finally steps from the shadows into the doorway. As Viviane reveals herself the music reaches its peak as there is aloud quick paced beat. This is one of many examples in the way in which the music has been used to build the suspense in dawn of the dead. Through out the film the viewer would pick up on this and come to realise that with the start of that type of music means the start of danger.

The location used at the start of dawn of the dead is the hospital and the residential area. The hospital is mainly used to fit in with Ana’s character. the second location used is the residential area, this is a well chosen set as it gives maximum effect as the virus spreads into a populated area which therefore will create maximum amount of danger.

Wednesday, 18 March 2009

AS Questionnaire of horror/thriller

We will ask the target audience a few questions about horror and thriller conventions, which will hopefuly help us with our specification and ideas.

1) How old are you?


2) Name a scary location.


3) When you hear a scream, what do you think of?


4) Are you more scared by a physical monster or a psychological monster?


5) Do you enjoy a high octane chase with zombies, or being kept in suspense?


6) Does handheld scare you? Or do you prefer still?


7) Does the narrative play an important role in a horror/thriller?


8) When we say the word “Horror thriller” what images/film clips/sounds come to mind?
a. Images:

b. Clips:

c. Sounds:

9) What are you most scared by in a horror film?
Violence
Suspense Graphical Horror Psychological Suspense
Other (List)

10) Describe a scary forest? (E.g. features of it)


11) When we say “Zombie” name 3 things that come to mind…